An irregular visual book of original modeling and prototypes
This book is a compilation of the latest works and cutting-edge techniques of the most awesome creators in the genres of figures, games, commercials, movies, and art in Japan. The book is full of new and original works by up-and-coming artists in both analog and digital media. It also includes many photos of the clay prototype, which cannot be seen in the stage of production, how-to's on the production process, and design theories.
This issue features “Textures” that define the realism of modeling and “Paint” that breathes life. The sculptors and finishers discuss and demonstrate their technique. The book begins with the making of clay sculpture, ”Fatalis” by Ryu Oyama. Also, a new series of articles by Takayuki Takeya has started.